Types of attacks that use mechanics other than melee, missile, or packet Deliveries. From the Accelerant core rules book:
"Special attacks are delivered in unusual ways rather than using the regular melee, missile, and packet combat system. They represent large scale effect and atmospheric conditions. Special attacks always begin with the person or area that the attack affects and that is followed by a verbal. If you have a defense that works against the verbal of a special attack you can use it to negate that attack. Once the verbal of these attacks has begun the effect is already delivered. You cannot, for example, retroactively turn to a spirit during the verbal to negate it. The individual types are detailed below."
There are at least six types of special attacks, and there can be more depending on the campaign setting. The most basic types of special attacks include: